Video of this episode is up on YouTube:
Unlike Sam Altman, I sat down and did the math by hand to calculate that it would actually be less time to produce the show if I were to livestream it than to edit it after the fact and upload it. The fact I recently got upgraded from 30mbps to 2000mbps upstream might allso have something to do with it: welcome to the first ever LIVE episode of Breaking Change!
I regret to inform you the episode is now over. You can listen like you always do or watch what remains of the recording on YouTube.
It was particularly fun for me to build a production pipeline with updating chyrons, a dynamic salt meter, and on-demand generated stock videos. It's like having a production team, except it manages to crash halfway thru the stream without notice.
As always into the show at podcast@searls.co or via the feedback form.
Stuff we talked about, in order of me talking about them:
Taking Breaking Change LIVE for the first time this morning. Plan to kick off around 9 AM eastern in <30 minutes. Built some fun AI production tools this weekend to play with, too.
I promise to be bad at this. Tune in! youtube.com/live/ij7orMMeoa4
At this rate, we're gonna get a PC port of GTA 6 a year before a PC port of GTA 6 comes out. kotaku.com/we-might-be-cooked-as-these-vibe-coded-web-browser-ports-of-halo-the-simpsons-hit-and-run-and-gta-vice-city-seem-to-work-perfectly-2000743300
Zach Holman, founder of Signed, joins me for another 🔥Hotfix🔥. Zach wants more of everything. Let's see what we can do about that.
Write into the show at podcast@searls.co.
Show notes: